storyboards
The following are side by side board to final shot comparisons. Best viewed on desktop or rotate phone.
I have been hands on through out the process of all the shots. From script ideation to music and of course the visual creation and direction.
ENJOY.


Call of the Lightstone
We began with a loosely defined treatment and quickly turned it into a polished final product with the help of a small and collaborative team. Together, we worked efficiently to bring our vision to life and bring the project to fruition
Transformers
Created a number of boards for character sizzles. Using Maya and Game-Engine capture.
Warhammer Champions
From a loose treatment, expanded and shaped concept with visual story telling. Creating the final piece alongside a small, collaborative team. Utilised Photoshop and premier to create a compelling trailer.
AoS Champions Sizzle #01
I was responsible for leading a small team or working individually in the creation of captivating cinematic trailers. This included ideation, storyboarding, directing, and producing high-quality trailers within budget that capture our project's vision. We made a prelaunch sizzle trailers using Unity and Maya assets.
Mavericks
In this collaborative role, I engaged with key stakeholders throughout the process of ideation and creation of cinematic content. Additionally, I took on the responsibility of storyboarding, planning the visual elements and sequences to bring the story to life. Furthermore, I assumed the role of directing motion capture (mo-cap), guiding the actors and ensuring their performances were accurately captured to achieve the desired cinematic outcome.
Lightseekers Talia
An unreleased trailer. Storyboard and previz side by side.