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storyboards

The following are side by side board to final shot comparisons. Best viewed on desktop or rotate phone.
I have been  hands on through out the process of all the shots. From script ideation to music and of course the visual creation and direction.

ENJOY.

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Call of the Lightstone

We began with a loosely defined treatment and quickly turned it into a polished final product with the help of a small and collaborative team. Together, we worked efficiently to bring our vision to life and bring the project to fruition

Transformers

Created a number of boards for character sizzles. Using Maya and Game-Engine capture. 

Warhammer Champions

From a  loose treatment,  expanded and shaped concept with visual story telling.  Creating the final piece alongside a small, collaborative team. Utilised Photoshop and premier to create a compelling trailer.

AoS Champions Sizzle #01

I was responsible for leading a small team or working individually in the creation of captivating cinematic trailers. This included ideation, storyboarding, directing, and producing high-quality trailers within budget that capture our project's vision. We made a prelaunch sizzle trailers using Unity and Maya assets.

Mavericks

In this collaborative role, I engaged with key stakeholders throughout the process of ideation and creation of cinematic content. Additionally, I took on the responsibility of storyboarding, planning the visual elements and sequences to bring the story to life. Furthermore, I assumed the role of directing motion capture (mo-cap), guiding the actors and ensuring their performances were accurately captured to achieve the desired cinematic outcome.

Lightseekers Talia

An unreleased trailer. Storyboard and previz side by side.

© 2025 by mike ward storyboard.

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